Some more comments!
Chansey to S possibly? I guess it is one-dimensional and somewhat abusable, but only so much wants to switch into toxic or the rare twave, and it stops almost every special attacker in the tier.
Alakazam is actually pretty horrible for offensive teams to handle due to its high Speed. Whilst Chansey causes it major problems with few work-arounds, more offensive teams struggle more to check it. Hidden Power Water is commonly seen to beat Steelix and Houndoom, although running a combination of both Thunder Punch and Fire Punch is viable to tackle these. Registeel and Scizor are thorns in its side, but Fire Punch lets it annihilate the latter, and pressure the former (as well as Steelix), with those Steel types being key targets to weaken alongside heavy physical hitters such as Tauros. Encore is also a really cool option on it to make it an effective Espyjump check, and Taunt alongside Spikes lets it wear down Chansey for specially focussed teammates, as Dan showcased in game 1 of the adv 2u here be dragons finals. I think it warrants a move to A+ even in spite of its 4MSS (sort of). Psychic/HP Water/Encore/CM or possibly Recover is a really effective set.
I think blaze is underexplored. The standard set of Fire Blast/HP Ice/Thunder Punch/Sky uppercut is really good and fits a lot and is a nice espyjump recipient, and has similar checks and counters to Dnite (fast psychics being a main exception). However, Swords Dance, EndRev, and maybe SubPunch or physically inclined mixed are all worthwhile exploring, having different capabilities compared to the specially mixed set that it usually runs. I'm also unsure about it in practice. That bulk is okay, but the speed is not that great. Tieing with Dnite sucks, lots of teams are mainly faster mons other than maybe a cloyster or slow qwilfish, or focussed on rain, making it pretty limited in those matchups. I really like it and offensively it's great, but I feel it's easier to handle than a lot of mons up this high, and its versatility's yet to prove as useful. I think it should stay A for now but I could definitely hear arguements moving it up or down.
I really think CM HP Water Psychic BP is the main set for it now, but running HP Fire or Sub over HP Water, or Wish over CM, are viable choices too. Whilst it's fairly one-dimensional in some ways, it's pretty dangerous. The best answer is fast alakazam with encore, which it doesn't always carry, or defensive roarers - houndoom/steelix/vaporeon, which either eat hefty damage from psychic or from hp water. Jumpluff with Encore is a viable check to it too, as is Agilipass Scizor which can at least pass off a speed advantage in return. Then there's stuff like specially defensive moltres/articuno, dusclops, bslam or twave registeel, other psychic types (not really a fan of any here though), and Umbreon (but what does it do back??) that are available too. Chansey but doesn't do anything more than status. Its list of checks and counters is pretty small although varied, and Espeon itself has enough versatility to abuse or handle certain checks.
Omastar has a great typing/ability/movepool and I think is fairly effective in practice but it isn't the bulkiest normal resist (with 3 or 4 at 150 or higher defense in the tier..), it's not a particularly special rain sweeper (the normal resist and spikes are all that's going for it, and the power but gorebyss does that a little better), and as a Spiker, a pure spikes set certainly has its limitations (especially with not being able to spin alongside - although oma+donphan is a good core actually) and it can't really do rain+spikes together all that well, imo. I just feel like while on paper it fills a lot of niches it's a mon I avoid using if I can because whilst it can role compress well, idk it always ends up a bit janky. How do other players feel about it?
A-
It provides a ground resist on rain (not super nessecary), has grass stab (cool but not really that big of a selling point) and it doesn't reaaaaally answer rain well enough on its own or handle opposing rain or whatever all that well. I just find it pretty underwhelming and not reliable enough. Thoughts?
I think Moltres should go up. Houndoom is just super good at one thing, Blaze is versatile but doesn't do those things super especially well. Moltres, whilst rarely game-breaking, has a lot of good sets, and can mix and match pretty well. Fire Blast (or Flamethrower), Hidden Power Ice / Grass [or Flying on a CB set], Wisp or Toxic, Sub, Roar, Morning Sun, and Steel Wing and Sleep Talk for the CB set.. it's very versatile, and effective both as a fast specially offensive mon with status abuse, or as a physically or specially defensive mon (it can even counted DDnite pretty well with a physically defensive HP Ice set, though pack other checks too as a crit could be fatal), and CB to lure certain checks such as Chansey, Blaziken, and Houndoom (shout Enigami for finding that one). Overall, its good stats, surprisingly wide movepool (it is a little lacking in offensive coverage but it's made up for by other stuff), and impressive versatility make it worthy of mid A in my opinion.
B+
this could go to mid B. Whilst it's your go-to ghost type most of the time (missy's pretty flawed), it has 4MSS, Hound issues, lack of psychic resistance making it difficult to really use as a good zam/espy check, and it kinda dies if anything crits it. It's not that good of a spinblocker, as it doesn't have room for tbolt to hit cloyster..
This could go up to A- possibly, I feel like it's kinda the best rain mon and it's somewhat versatile, with nice dual stabs. Also, if you toxic vap, a sub rain hp dragon water stab set beats it which entertains me.
should this go up? I think the lack of synergy it provides/the one-dimensionality of it (though I'm considering like SubLeichi or something maybe) might keep it stuck in B+. It really is incredible though, it's the best fast normal type.
Are we not using this any more? Have barely seen it in ages. It's kind of cool but should be used more maybe. The fact that breloom doesn't rly matter tho means it doesn't do much that chansey doesn't except pressure quagsire/leech seed/sleep/maybe roar stuff.
B
these mons are cool use them more maybe
B-
could see this go down to somewhere in C. Only advantage over tauros is early bird and grass resistance. Much less offensively deadly, can't touch the massively bulky rock/steel mons, and it's slower than tauros.
Hound is such a huge issue, where should this be ranked? It's cool without hound around and I guess you can use it to specifically bait explode fires/hound/maybe chansey. Wanna see this in action if it's gonna stay as high as this.
theoretically sound on paper, but kinda hard to go from oh this checks all these different things to finding a nice set for it. Houndoom's a bitch. Zam and Espeon are tricky to create a sensible consistent means to beat. It's nice vs rain... only set I've found from it so far that seems to work is CM Wish Protect Psychic as it can avoid getting manhandled by Hound too much, but eh. How do you build with hound weak mons? o.o
this and solrock need more discussion, anywhere from C to B+ could be home for these.
this is looking up at higher ranks. It's really frail, but that insane speed and subseed is really nice. Just really frail is all. How does Swords Dance work on this thing?
Kind of cool, and imo better than swellow. Its speed lets it outspeed 3 things, tauros, sceptile, and alakazam, all important in their own right. Espeon+this beats zam unless it runs the rare Taunt. It absorbs sleep nicely with sleep talk. Guts is cool and lets it be a little deadlier even if it somehow ends up taking para. Whilst it's not breaking stuff it can clean well enough, it has incredible speed, good offensive STABs, guts, etc. defniitely worthy of B-.
Guuuuuuh. I love this mon. But how to build with it. MLpass is scary but easy to prepare for [taunter, offensive pressure, encore, fighting type that outspeeds is good too] and it kinda doesn't really do anything back to anything. How do you build with this?
Again, how to build with this? I end up using like HP Ice on it, it's so weird. Kinda has hound issues slightly, has an interesting movepool but it kinda has offensive stats in the wrong places to answer stuff, as well as lacking just the right moves in its movepool.
C+
Regirock can go up to like B- it's pretty good and not total cloyster bait with a subpunch or CB set.
could talk about the rest more but eh.