1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. ATTENTION: For our 2023 season all of our tournaments will be hosted via the Pokémon Perfect Discord server rather than the forums. Please join us there and continue to enjoy our tournaments! https://discord.gg/2CsWWnan2A
  3. Tournaments

    Check out the 2024 Tournament Calendar and join our discord server to participate in our tournaments!

RBY OU Tauros [Done]

Discussion in 'Analyses' started by Disaster Area, Feb 9, 2015.

  1. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    Tauros [​IMG]
    Type: Normal
    Stats: 75 | 100 | 95 | 70 | 110


    Introduction

    Tauros, the bull, is considered the King of RBY. He has it all—power, speed, bulk, and luck. Tauros has earnt its spot by being the best at its unique role. Its Speed is high, which means its critical hit rate is high, its Attack stat is high, and its Special and overall bulk are just high enough. It'd be difficult to think of a better way to distribute its stats or improve its movepool. As a Normal-type, he is immune to the paralysis effect of Body Slam; this mechanic hinders Tauros as much as it helps it, however, since Body Slam is its main STAB option.

    Sets

    Standard

    Tauros
    - Body Slam
    - Hyper Beam
    - Earthquake
    - Blizzard

    Set Details

    Body Slam is Tauros's main STAB move; it's resisted only by Rock- and Ghost-types, and only Normal- and Ghost-types can avoid being paralyzed by it, making its 30% paralysis chance very nifty. Earthquake hits all of the Pokemon that resist or are immune to Body Slam (Rhydon, Golem, and Gengar are the only truly relevant ones in OU) for super effective damage. It also can be used to prevent Counter from working, which is a common enough move on Jynx, Snorlax, and Chansey to worry about. Blizzard does very useful additional damage to Rhydon and Golem (it can OHKO both with a critical hit, whilst Earthquake doesn't come close), as well as doing a little extra damage versus Exeggutor and Zapdos. It also has damage comparable to Body Slam versus opposing Tauros. Hyper Beam doesn't need to recharge if it KOes the foe (or breaks a Substitute) and can deal incredible damage, getting early KOs, and can be used in an emergency scenario. A STAB Hyper Beam on a critical hit from Tauros OHKOes nearly everything that doesn't resist it.

    How To Use Tauros

    Tauros generally works best late-game, when its checks have been weakened. Tauros should be used as a revenge killer and late-game cleaner. You should always make the effort to get Tauros in safely, avoiding status, as he is very valuable. When Tauros is against another Tauros occurs, there is a clear sequence of moves to make. Use Body Slam twice, then Hyper Beam. Blizzard can be used over one of the Body Slams in the sequence of the ditto, as it still puts the opposing Tauros into Hyper Beam range, but it allows for the opportunity of a freeze to occur. Only be wary of Rhydon or Golem switching in on the Hyper Beam and forcing Tauros to recharge. It is usually better to take on Tauros with your own Tauros if both are already in play, rather than switching into a Body Slam with another of your Pokémon.

    How To Play Against Tauros

    Tauros is very difficult to switch out against, so often it is best to allow it to revenge kill a weakened Pokemon on your team and then bring in something which threatens it afterwards. Snorlax (particularly if carrying Counter), Zapdos, Slowbro, Lapras, Exeggutor, Starmie, Articuno, and Cloyster are able to switch in fairly safely when healthy, but they have to beware the risk of critical hits and paralysis. Using Pokemon such as Gengar or Golem in order to make Tauros use Earthquake or Blizzard, allowing something else to switch in more safely, is a good option (this is usually called chain switching in RBY). Cloyster hates paralysis but can explode or otherwise deal heavy damage with Blizzard, and it may be able to Rest versus it, except in the rare case that Tauros runs an Electric-type move. Snorlax can't be paralysed by Body Slam but is often used a lot in the earlier part of the game, so it is unlikely for it to be healthy enough when Tauros comes in to be able to switch in. You could preserve Snorlax for later in the game; however, this gives your opponent the advantage in the early game. Reflect + Rest, Counter, and Self-Destruct all are useful tools for using against Tauros.

    Very often the only or best way is to take Tauros out is via a Tauros ditto. Often, the Tauros ditto happens later on in the match when two Pokemon faint or when a Pokemon is revenge killed by one player's Tauros. Carrying a fast Pokemon outside of the lead spot that can KO an opposing Tauros if you lose a ditto (Alakazam, Jolteon, Starmie, and Persian, whilst Gengar can tie) is the best security but is not strictly necessary. Since Body Slam cannot paralyse Normal-types, it's definitely a sensible consideration, as it means, after a Tauros ditto, the surviving Tauros will be unparalysed. Counter on Chansey or Snorlax can be useful versus Tauros. If you're taking a more defensive approach, ReflectLax can take it on, although it handles it a lot better if Tauros is paralysed.

    Other Options

    Thunderbolt's another option but it's a fairly poor one. Dealing a lot of extra damage to Cloyster, and a little more versus Slowbro and Lapras, is generally not worth losing the utility of either Earthquake or Blizzard, although a critical hit Thunderbolt and a Hyper Beam together KO Slowbro. Thunder is similar to Thunderbolt, with higher variability than Thunderbolt, due to its mediocre accuracy, but netting some important KOs quicker, most notably against Cloyster. Fire Blast still does a lot of damage to Exeggutor and can be used to get a burn (about 44% of the time) in Tauros dittos, neutering the opposing Tauros; nevertheless, like Thunderbolt, it's not usually worth it for the utility lost by not using one of the four moves on its standard set. Fire Blast does damage comparable to Body Slam versus opposing Tauros, and has a nice burn chance, but is also liable to miss, and has less utility than Earthquake or Blizzard, making it a poor use of its moveslots. Tail Whip is an outlandish option that can make certain Pokemon easier to break, as well as letting it outspeed the opponent when both it and its foe are paralyzed (for greater details, see post #17 in this thread).
     
    Last edited: Jul 29, 2017
  2. Ortheore

    Ortheore Host Emeritus

    Joined:
    May 16, 2013
    Messages:
    2,087
    Likes Received:
    1,349
    Nice work mate, just thought I'd share my 5 cents on this analysis

    I notice you don't mention Exeggutor in terms of handling Tauros, it should definitely be there, stun spore, psychic boom etc. One of the major reasons it is so good is because it soaks up physical hits for a team

    Definitely mention Tauros' revenge killing utility. You point out that switching out against Tauros isn't fun when playing against it, but nowhere does it mention the revenge-killing capabilities that arise from this- nothing wants to switch into Tauros, so your opp is more inclined to sac their weakened mon.

    I feel as though you've under-emphasised the fact that Tauros' primary role is that of a late game cleaner. Not only is the opposing team weakened and statused, but also you see much more KOs at this point, which means more switch-ins for the bull, while Twave everywhere makes things more risky in the early/midgame

    Maybe mention chain switching? Idk it feels like a weak point because it basically depends on you outpredicting your opp- if they read it, you're in a lot of trouble. Still, stuff like GolDon->Water and Gengar->Egg is worth noting. Lapras and Cloyster are actually great checks, but like you say neither wants para

    Tauros' movepool would easily be improved by Recover, js. Good physical bulk, immunity to BSlam para, plus everything else Tauros does, that would fuck shit up

    Good stuff man, it's cool talking about this stuff and for people new to the meta it can help reading through the analysis and discussions that arise from this

    Edit: Is it fine if I use most of this for PO wiki? I would suggest posting this yourself, but iirc you're banned? If not, you might be interested
     
    Last edited: Feb 9, 2015
  3. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    :)
     
  4. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
  5. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    Added a minor update (Fire Blast to OO)
    Lutra
    this ready for upload?
     
  6. Lutra

    Lutra Site Founder Owner

    Joined:
    Nov 2, 2011
    Messages:
    1,087
    Likes Received:
    375
    I'd say use bold/increase text size in titles. It looks boring if you just scan over it at the moment.
     
  7. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    sure

    howzat?
     
    Last edited: Feb 16, 2015
  8. Malley

    Malley Member

    Joined:
    Apr 1, 2015
    Messages:
    15
    Likes Received:
    8
    Uhh I was GPing this but then my computer shat itself up. Rather annoying. Will get back to it soon.
     
    Disaster Area likes this.
  9. Ortheore

    Ortheore Host Emeritus

    Joined:
    May 16, 2013
    Messages:
    2,087
    Likes Received:
    1,349
    While we're at it, maybe mention how Blizz/Fire Blast do comparable damage to Body Slam in Tauros dittos. It's not something that's immediately obvious and worth explicitly stating
     
    Disaster Area likes this.
  10. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
  11. marcoasd

    marcoasd P.I.P. PLAY IN PEACE Host Emeritus

    Joined:
    Jul 17, 2013
    Messages:
    1,425
    Likes Received:
    905
    Main thing going for Thunderbolt is CH Thunderbolt+Hyper Beam KO'ing Slowbro.
     
  12. Malley

    Malley Member

    Joined:
    Apr 1, 2015
    Messages:
    15
    Likes Received:
    8
    GP check

    Add
    Remove/Change
    Comment
    Text being commented on
    (AC) = Add Comma, (RC) = Remove Comma, (AH) = Add Hyphen, etc.


    Tauros
    [​IMG]
    Type: Normal
    Stats: 75 | 100 | 95 | 70 | 110


    Introduction

    Tauros, the bull Bull Assuming this is a reference to the Zodiac, is considered the King of RBY. The mascot of the metagame As "mascot" is used of actual game mascots, this is a little confusing He has it all - power, speed, bulk, and luck. Tauros's has Looks cleaner earnt its his spot due to it by being the best at its unique role. His speed is high, (RC) and that also - (AH) which means his critical hit rate is high, (RC) - (AC) his attack stat is high, and his special and overall bulk are just high enough. It'd be difficult to think up a better way to distribute its his stats, or improve its his movepool. Being a Normal-(AH)type This is a suffix, so it needs a hyphen, it's he is immune to the Paralysis effect of Body Slam; (ASC) , (RC) but this mechanic hinders it Tauros as much as it helps him, however it, since Body Slam is its main STAB option. (AFS) , used to pressure targets and guarantee revenge-kills. Unnecessary

    Things to consider:
    • "it" vs. "he" - I'm fine with either, as long as it's consistent, between as well as within analyses. So either every Pokémon with 100% one gender has a gendered pronoun, with everything else having "it", or everything has "it".
      I've just realised that in Gen I genders didn't exist, so maybe always "it" for RBY.
    • Capitalisation of stats - Smogon capitalises them, and I'm inclined to follow them in this, as they are technical terms that should be distinguished from non-technical uses of the words.
    • Contractions - Generally discouraged in formal writing, but this isn't completely formal. I generally prefer the non-contracted form, but I'm not adamant on there being a hard and fast rule. Sometimes contractions definitely need to go, though, as with "Tauros's earnt".
    • Capitalisation of status conditions - I'm 50/50 on this. I don't want too many capitalisations, but at the same time there's a good case for saying they're technical terms just like stats are. Just need a standard one way or the other.
    • Use of "since" to mean "because" - Smogon does not allow this, as it has a temporal sense as well, but I don't have a problem with it as long as it's not ambiguous.

    Sets

    Standard

    Tauros
    - Body Slam
    - Hyper Beam
    - Earthquake
    - Blizzard

    Set Details

    Body Slam is your main STAB move; it's resisted only by Rock-(AH) and Ghost-(AH)types, and only Normal-(AH) or and Ghost-(AH)types can avoid being Paralyzed by it, making its 30% Paralysis chance very nifty. Earthquake hits all of the Pokemon that resist or are immune to Body Slam it or are immune (Rhydon, Golem, and Gengar are the only truly relevant ones in OU) for Super-Effective damage. It also can be used to stop Counter from working (since it counters only Normal-(AH) and Fighting-(AH)type moves), which is a common enough move on Jynx, Snorlax, and Chansey to worry about. Blizzard does very useful additional damage on Rhydon and Golem (it can OHKO both with a critical hit, whilst Earthquake doesn't can't come close), as well as doing a little extra damage versus Exeggutor and Zapdos. It also has damage comparable to Body Slam versus opposing Tauros. Hyper Beam doesn't need to recharge if it KOs the opponent (or breaks a substitute), and can do incredible damage, getting early KOs, and can be used in an emergency scenario - STAB Critical Hit critical hit Hyper Beam from Tauros OHKOs nearly everything that doesn't resist it.

    Things to consider:
    • Use of "you" - Smogon treats "you" as the player, not the Pokémon, which I am inclined to agree with. Having a distinction is useful.
    • Capitalisation and hyphenation of "Super-Effective" - I don't see much reason to capitalise this. Smogon would not hyphenate it either, but I would when normal English hyphen rules require it. So a "super-effective hit" has a hyphen, but "the hit is super effective" does not. Attributive vs. predicative adjectives.
    • Explaining mechanics - Inclined to discourage this, unless it's completely counter-intuitive. A general RBY mechanics article somewhere on the site would work better (don't know if there already is one).
    • "damage on" - I would say "damage to", but I don't know if "damage on" is wrong. The bigger point here is how much leniency we give to differences in dialects, particularly when it comes to prepositions, which vary quite a big. Consider the US "different than" and the UK "different from".
    • "OHKOs" vs. "OHKOes" - Smogon distinguishes between these as the former being the plural noun form and the latter being the verb form. I'm inclined to go with this, as a distinction of some sort is useful and this works as well as any.

    How To Use Tauros

    Tauros generally works better best late-game, (AC) when its checks have been weakened. Not only is more stuff vulnerable, with status spread and opponents weakened, but if you get bring "get" looks positive Tauros in too early Snorlax can often switch in and win 1v1, even after taking a Body Slam on the switch, especially if it has Counter This is really the same thing as saying that Tauros should be used when foes have been weakened - it is just a very specific example, which draws out the sentence too much. The mention of Snorlax should go in "how to play against". Tauros should be used as a revenge killer and late-game cleaner. a sweeper, a cleaner for late-game. Assuming that "sweeper" and "cleaner for late-game" are part of the same thought. If not, just say "revenge killer, sweeper, and late-game cleaner".

    Things to consider:
    • Use of "stuff" - This is pretty colloquial and ambiguous, so I'm inclined to not allow it.
    • Use of "opponents" - I think this works better when it only applies to the player. I think the distinction between "opponent" (player) and "foe" (Pokémon) comes from the cartridges.

    You should always make the effort to get it Tauros in safely, (RC) without taking damage or paralysis, if you can possibly manage it This is all covered by the first clause. This often means when you've lost a Pokemon, but if you can predict well, Paralyzed Alakazam/Chansey's Recover/Softboiled is a potential chance to switch in - whilst, unless they're on very low health before they recover, you won't be incredibly threatening if they manage to heal successfully, you have the possibility of a full paralysis, which could put yourself in an incredibly good situation. It's not usually worth it for the risk of paralysis (they might throw out an odd Twave in some situations if they think there's a risk of Tauros switching in) so you usually only do that if you're in a situation of desperation. This reads like a very long tangent. I feel like "how to use" should give general tips about how Tauros fits into the the dynamic of battles in general, not into individual plays. My standard for usage tips is that they should be the kind of thing you say about a Pokemon before the battle starts and before you know what the opposing team is, rather than how you ghost once the battle has begun. So things like "use Tauros to revenge kill slower foes", "scout for anything that can check Tauros before committing to a sweep", etc. In terms of playing with it, you should be happy to go 1v1 with any Pokemon that you can OHKO at that point, and versus any Pokemon you can't OHKO at that point, anything that's not liable to explode, counter, or status, unless you can't afford the risk of having to switch out. Not quite sure what this says. Does it just mean "use Tauros against Pokemon it can beat"?

    A Tauros ditto (where Tauros is versus Tauros occurs) is not something to avoid - it's very common (unless you or your opponent aren't running Tauros, or you're leagues above or below your opponent), and there's almost never an option to switch to something that'd give you a better matchup (although switching in a Rhydon/Golem into a Hyper Beam to KO it for free on the recharge turn might be an option). In this scenario, except in rare circumstances, the best play is to Body Slam twice than Hyper Beam. Beware about Hyper Beam being soaked up by a Rhydon or Golem though, on the final turn of a ditto. Again, this is too specific. Also, the phrase "Tauros ditto" is very confusing given that Ditto is a thing in itself. Is this a coinage among RBYers? The first sentence definitely doesn't fit here, as it's not a usage tip at all. The rest, maybe, but only if Tauros mirror matches are exceptionally common, to the extent of being almost inevitable in any one match. When a Tauros ditto occurs, Assume that the reader knows what coined phrases mean there is a clear sequence of moves to make. Use Body Slam twice, then Hyper Beam. Then add in why this is best - i.e. that 2x Body Slam will bring Tauros 100% into Hyper Beam range, I assume Only be wary of Rhydon or Golem switching in on the Hyper Beam and forcing Tauros to recharge.

    Things to consider:

    • Generally, the level of what goes into an analysis. I think it is most helpful to be as broad as possible, to give a very general view of how a Pokémon works.
    • The phrase "A Tauros ditto" - This just looks very odd to me. Is it simply Tauros vs. Tauros? I keep wondering if it has anything to do with Ditto.

    How To Play Against Tauros

    Generally, avoid switching out as much as possible, but healthy This seems like odd advice - surely switching out is often a good idea if Tauros threatens to KO a win condition, especially if you have something to switch in? Try to avoid statements that dictate how the player should weigh up individual instances of risk/reward. Snorlax (particularly CounterLax), Zapdos, Slowbro, Lapras, Exeggutor, Starmie, Articuno, Chansey, and Cloyster, (RC) are able to switch in fairly safely (though they may not win 1v1 If they cannot win 1v1 then they cannot switch in safely, and don't help much with playing against Tauros. If they can win sometimes, then detail which are the stronger switch-ins and which are the weaker, and may prefer coming in on another move Than what? Body Slam? It is clearer to talk in terms of checks and counters; i.e. something that can 100% switch in and beat Tauros is a counter, something that can switch in on certain moves it not a full counter but is still worth mentioning, and something that cannot switch in but can beat Tauros 1v1 is a check. I mean I guess you know what checks and counters are already. Most helpful to quite specific about them in analyses. Like what you do in the next bit, but more clearly structured. , e.g. Blizzard, if possible). Cloyster hates paralysis, but can explode or otherwise do heavy damage. Snorlax can't be paralyzed paralysed by body slam Body Slam, but it's is often used a lot in the earlier part of the game, so may not be healthy enough when Tauros comes in to be able to switch in This need restructuring, as it is hard to follow the progression of the paragraph. Make sure that when you make a statement it is clear where the statement is meant to fit within the paragraph. Also, isn't the main message of the last sentence that you should keep Snorlax healthy in anticipation of a possible Tauros?. Reflect+Rest, Counter, and Self-Destruct all are useful in this scenario What scenario? Snorlax switching in? If not, this is very unclear, and if so then I can't see how anything would help Snorlax switch in once it was weakened. Gengar's an option to switch in, as it's immune to Body Slam and Hyper Beam, and it can be used to bait out Earthquakes, but generally it's not doing anything useful versus Tauros apart from perhaps Exploding. Golem can switch in when healthy (ideally on a Hyper Beam) and use Explosion versus it No need to clarify what it's against in singles, but Blizzard OHKOes on a critical hit, and can KO without one after an Earthquake. It can explode safely if you can get it to switch in on a Hyper Beam though. Apart from anything, "exploding safely" is surely a contradiction. This is also just an unnecessary sentence, given what you have already said Lapras could come in on a Blizzard quite happily (as could the others, but not as easily). Where does this sentence fit? Is it supposed to explain how Lapras fits on the list at the beginning of the paragraph? If so, it is odd that you mention Lapras but not the others. It feels like a random thought that has been added just because more information is better Chain switching is when you abuse resists to switch a Pokemon in without any Pokemon taking lots of damage or if possible status. It's sometimes considered gimmicky, but it can definitely be effective. This doesn't really tell the reader much about how to play against Tauros, and otherwise it is just a description of switching in general. Not necessary, I feel.

    This paragraph is rather confused, and doesn't give a clear impression of what should be considered when building against Tauros. You give a good list of Pokémon, but only go into detail about a few of them (Snorlax, Cloyster, Lapras), and then talk about Pokémon that aren't even on the list (Gengar, Golem). Treat the initial list more formulaically; give caveats for those Pokémon that are not guaranteed switch-ins, and perhaps give those that are the best switch-ins prominence. If something is not good against Tauros (i.e. those things that can't beat it 1v1, or that can only switch in on Blizzard) it is probably not worth mentioning, unless Tauros is so strong that even something with a 20% chance of beating it is worth running.

    Things to consider:

    • Use of "CounterLax" - There must be a list of accepted coinages. I have no problem with CounterLax being on there; just a note that it needs to exist.
    Very often the only or best way is to take it Tauros out is via a Tauros ditto This term still seems so confusing. The sentence is also confusing after talking about the various things that can switch in on Tauros. Often later on in the match when 2 two Pokémon both faint (usually due to Explosion), or something is injured beyond use or easily forced out or KO'd by Tauros after an Explosion, etc. then it What is "it" here? Tauros? may be the only thing that can switch in versus a potential Tauros switch-in. Carrying a fast Pokémon outside of the lead spot that can KO an opposing Tauros if you lose a ditto (such as Alakazam, Jolteon, Starmie, Persian, whilst Gengar can tie) is the best security but is not strictly nessecary necessary. Since Body Slam cannot Paralyze paralyse Normal-(AH)types, it's definitely a sensible consideration. Is this last bit just describing revenge killing? If so, it should be a paragraph by itself, and should probably be given more prominence than this - surely something that can revenge kill Tauros is a pretty effective check?

    Counter on Chansey and or Snorlax can be used to help beat Tauros, but it should be primarily used for opposing Snorlax This is not relevant to a Tauros analysis. If you're taking a more defensive approach, Tanklax (with Reflect and Rest) can take it on, although it handles it a lot better if Tauros is Paralyzed paralysed. Raish Chansey (as it's sometimes known - Reflect/Seismic Toss/Thunder Wave) Don't explain coinages - either assume they are known, or use a more literal description can spread paralysis onto paralyse Tauros fairly easily, although it can't switch in easily.

    Other Options

    Thunderbolt's another option but it's a fairly poor one. Doing a lot of extra damage to Cloyster, and a little more versus Slowbro and Lapras, is generally not worth it for the utility of either Earthquake or Blizzard, although a Critical Hit critical hit Thunderbolt and a Hyper Beam together KO Slowbro. Fire Blast still does a lot of damage to Exeggutor, and can be used to get a Burn (about 45% of the time) in Tauros dittos, neutering the opposing tauros Tauros; nevertheless, like Thunderbolt, it's not usually worth it for the utility lost by not using one of the 4 four moves on its standard set. Fire Blast does damage comparable to Body Slam versus Tauros. Finally, Substitute can be used to take advantage of the switches Tauros causes, when people death fodder Sleeping, Frozen, or low HP Pokemon etc. versus Tauros, Cover as many instances as possible but losing Blizzard is pretty costly.

    ------

    Okay, this GP check is done. Don't implement it, because we need to think about standards and stuff. Look at it, give thoughts on the individual changes, and post on the main GP thread with general GP points arising from this.
     
    Last edited: Aug 16, 2015
    Lutra, Mael and Disaster Area like this.
  13. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    Edited Malley. Anything I had to discuss with you about it I have already passed on via skype. Good work!
     
  14. magic9mushroom

    magic9mushroom BEST END. Member

    Joined:
    May 1, 2013
    Messages:
    745
    Likes Received:
    440
    I think Body Slam being unable to paralyse Normals helps Tauros more than it hinders it. It hinders it in Tauros vs. Chansey (unless Chansey's paralysed, which is decently common), it's obviously neutral in Tauros vs. Tauros and Tauros vs. [non-Normal without Body Slam], it helps more than it hinders in Tauros vs. Snorlax, and it helps without hindering in Tauros vs. Lapras, Tauros vs. Golem, Tauros vs. Rhydon, and Tauros vs. Kingler.

    Speaking of which, have we calced Tauros vs. Chansey under new mechs?
     
  15. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    Nope. If you wish to you can always add it to your to-do list though.
     
  16. Sobi

    Sobi hi Member

    Joined:
    Aug 28, 2016
    Messages:
    179
    Likes Received:
    17
    Tauros [​IMG]
    Type: Normal
    Stats: 75 | 100 | 95 | 70 | 110


    Introduction

    Tauros, the bull, is considered the King of RBY. He has it all—power, speed, bulk, and luck. Tauros has earnt his spot by being the best at his unique role. His Speed is high, which means his critical hit rate is high, his Attack stat is high, and his Special and overall bulk are just high enough. It'd be difficult to think of a better way to distribute his stats or improve his movepool. As a Normal-type, he is immune to the paralysis effect of Body Slam; this mechanic hinders Tauros as much as it helps him, however, since Body Slam is its main STAB option.

    Sets

    Standard

    Tauros
    - Body Slam
    - Hyper Beam
    - Earthquake
    - Blizzard

    Set Details

    Body Slam is Tauros's main STAB move; it's resisted only by Rock- and Ghost-types, and only Normal- and Ghost-types can avoid being paralyzed by it, making its 30% paralysis chance very nifty. Earthquake hits all of the Pokemon that resist or are immune to Body Slam (Rhydon, Golem, and Gengar are the only truly relevant ones in OU) for super effective damage. It also can be used to prevent Counter from working, which is a common enough move on Jynx, Snorlax, and Chansey to worry about. Blizzard does very useful additional damage to Rhydon and Golem (it can OHKO both with a critical hit, whilst Earthquake doesn't come close), as well as doing a little extra damage versus Exeggutor and Zapdos. It also has damage comparable to Body Slam versus opposing Tauros. Hyper Beam doesn't need to recharge if it KOes the foe (or breaks a Substitute) and can deal incredible damage, getting early KOs, and can be used in an emergency scenario. A STAB Hyper Beam on a critical hit from Tauros OHKOes nearly everything that doesn't resist it.

    How To Use Tauros

    Tauros generally works best late-game, when its checks have been weakened. Tauros should be used as a revenge killer and late-game cleaner. You should always make the effort to get Tauros in safely, avoiding status, as he is very valuable. When Tauros is against another Tauros occurs, there is a clear sequence of moves to make. Use Body Slam twice, then Hyper Beam. Blizzard can be used over one of the Body Slams in the sequence of the ditto, as it still puts the opposing Tauros into Hyper Beam range, but it allows for the opportunity of a freeze to occur. Only be wary of Rhydon or Golem switching in on the Hyper Beam and forcing Tauros to recharge. It is usually better to take on Tauros with your own Tauros if both are already in play, rather than switching into a Body Slam with another of your Pokémon.

    How To Play Against Tauros

    Tauros is very difficult to switch out against, so often it is best to allow him to revenge kill a weakened Pokemon on your team and then bring in something which threatens him afterwards. Snorlax (particularly if carrying Counter), Zapdos, Slowbro, Lapras, Exeggutor, Starmie, Articuno, and Cloyster are able to switch in fairly safely when healthy, but they have to beware the risk of critical hits and paralysis. Using Pokemon such as Gengar or Golem in order to make Tauros use Earthquake or Blizzard, allowing something else to switch in more safely, is a good option (this is usually called chain switching in RBY). Cloyster hates paralysis but can explode or otherwise deal heavy damage with Blizzard, and it may be able to Rest versus him, except in the rare case that Tauros runs an Electric-type move. Snorlax can't be paralysed by Body Slam but is often used a lot in the earlier part of the game, so it is unlikely for it to be healthy enough when Tauros comes in to be able to switch in. You could preserve Snorlax for later in the game; however, this gives your opponent the advantage in the early game. Reflect + Rest, Counter, and Self-Destruct all are useful tools for using against Tauros.

    Very often the only or best way is to take Tauros out is via a Tauros ditto. Often, the Tauros ditto happens later on in the match when two Pokemon faint or when a Pokemon is revenge killed by one player's Tauros. Carrying a fast Pokemon outside of the lead spot that can KO an opposing Tauros if you lose a ditto (Alakazam, Jolteon, Starmie, and Persian, whilst Gengar can tie) is the best security but is not strictly necessary. Since Body Slam cannot paralyse Normal-types, it's definitely a sensible consideration, as it means, after a Tauros ditto, the surviving Tauros will be unparalysed. Counter on Chansey or Snorlax can be useful versus Tauros. If you're taking a more defensive approach, ReflectLax can take it on, although it handles it a lot better if Tauros is paralysed.

    Other Options

    Thunderbolt's another option but it's a fairly poor one. Dealing a lot of extra damage to Cloyster, and a little more versus Slowbro and Lapras, is generally not worth losing the utility of either Earthquake or Blizzard, although a critical hit Thunderbolt and a Hyper Beam together KO Slowbro. Fire Blast still does a lot of damage to Exeggutor and can be used to get a burn (about 44% of the time) in Tauros dittos, neutering the opposing Tauros; nevertheless, like Thunderbolt, it's not usually worth it for the utility lost by not using one of the four moves on its standard set. Fire Blast does damage comparable to Body Slam versus Tauros. Finally, Substitute can be used to take advantage of the switches Tauros causes, but its other moves provide greater utility.

    - sometimes you use "him", other times you use "it"; i suggest you ctrl+f "him" / "his" and replace it with "it" / "its"

    after implementing, gp 1/1 and mark this as "done"
     
    Last edited: Aug 29, 2016
  17. Enigami

    Enigami Moderator

    Joined:
    Apr 24, 2015
    Messages:
    1,137
    Likes Received:
    677
    Found a new gimmick move for Tauros: Tail Whip.

    Tauros Hyper Beam vs. -1 Chansey: 663-780 (94.3 - 110.9%) -- 66.7% chance to OHKO

    Tauros Body Slam vs. -1 Alakazam through Reflect: 110-130 (35.1 - 41.5%) -- guaranteed 3HKO
    Tauros Hyper Beam vs. -1 Alakazam through Reflect: 194-228 (61.9 - 72.8%) -- guaranteed 2HKO
    Tauros Combined Damage vs. -1 Alakazam through Reflect: 194-228 (97 - 114.3%) -- approximately 80% chance to KO


    Increases the odds of KOing unparalyzed Chansey with each use of Hyper Beam from 19% to 60%, and helps Tauros to break Reflect users without needing critical hits. Also, if Tauros is paralyzed, it can simultaneously slow down paralyzed base 110 Speed and above Pokemon while softening them. It also makes victory in a paralyzed Tauros ditto very likely (this has happened to me, last mon paralyzed Tauros at full HP on both sides). If you were to use it (you shouldn't, but it's an option), it'd probably be best to drop Earthquake and pray the opponent doesn't bring Gengar.
     
    Disaster Area likes this.
  18. peach_nair

    peach_nair Member

    Joined:
    May 20, 2017
    Messages:
    77
    Likes Received:
    30
    Is Stomp worth mentioning in OO? 2 Stomps + Hyper Beam has a 14.5% chance to KO in the Tauros ditto. A flinch will let you Stomp again, and 3 Stomps + Hyper Beam is a guaranteed OHKO. Winning speed ties and getting multiple flinches is interesting. I know it's definitely inferior to Body Slam, but it's an interesting thought nonetheless.
     
  19. GGFan

    GGFan Member

    Joined:
    May 25, 2013
    Messages:
    1,118
    Likes Received:
    1,124
    I don't see the use in Sub at all. It seems like you'd use it if you were afraid to make predictions, but 25% is actually a lot of health to lose for often no reason, as it puts Tauros into Body Slam+Hyper Beam range. Also, the example you provided makes it sound terrible, since the most common switch-ins to Tauros are Exeggutor and Snorlax.

    ~Tauros uses Substitute on the incoming Snorlax. You just lost 25% of your health for nothing instead of possibly applying some immediate pressure with a crit Body Slam or, even better, a Blizzard freeze.
    ~Tauros uses Substitute on the incoming Exeggutor. You still get put to sleep, only now you can only survive one Psychic.

    Nope, Sub isn't even worth mentioning as an OO--there's no reason to run it. At least Tail Whip has a couple of niche uses, and Fire Blast has that nice 30% burn rate.
     
  20. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

    Joined:
    May 4, 2014
    Messages:
    5,617
    Likes Received:
    2,520
    I reworded the OO section a bit to greater signify the downsides of substitute, and expand upon the merits and downsides of fire blast.
     

Share This Page