Kangaskhan
Type: Normal
Stats: 105 | 95 | 80 | 40 | 90
Introduction
Like many other Normals in 1U, Kangaskhan is outclassed by both Tauros and Snorlax, meaning it can be difficult to fit into a team since it works sort of similarly to them. However, Kangaskhan’s advantage over third choice Normals is that it has a good physical bulk, meaning it can have a better mid-game utility than for example Persian that you usually want to keep unrevealed for the endgame. It can switch into Body Slams thanks to its Normal type. Persian is usually a better choice as a third physical attacker though, given that it outspeeds a bigger portion of the tier and that it has access to Slash. On the other hand, Kangaskhan’s Hyper Beam hits harder and it packs Earthquake. Kangaskhan has some things to offer of its own, but should always be used alongside Snorlax and Tauros since there’s no reason to use it over them. It’s not easy to make an efficient use of, it needs a lot of support : you notably want it to face exclusively paralysed pokemon since it’s completely crippled by paralysis itself, but it can be a decent wallbreaker.
Standard
- Body Slam
- Hyper Beam
- Earthquake
- Counter / Surf
Set Details
Body Slam is your main STAB and is the move you should be spamming in general. It does some good damage and has a 30% chance of paralysing non Normal types. Hyper Beam finishes off weakened pokemon. Earthquake takes care of Gengar, is the best move to scout for Counter, and hits Rocks for super effective damage in case you don’t run Surf. Surf, on the other hand, 2HKOs them. Counter is useful against other physical attackers, but is usually expected on a pokemon such as Kangaskhan, so you have to use it carefully. You can use the possibility of you having Counter during mindgames against your opponent even if you have Surf as long as you haven’t revealed it.
Other Options
Substitute is actually a decent option on Kangaskhan, notably to go up against Reflect Chansey. Having 413 HP means Kangaskhan’s Subs have more than 100 HP, making Chansey use 2 Seismic Toss to break them. This allows Kangaskhan to spam Body Slam whilst having a good 17.6% crit rate to break Chansey. Thunder is an option too for Cloyster and Slowbro despite Kangaskhan’s poor special, but the accuracy can be annoying at times and both can reply by doing heavy damage too.
Checks and Counters
Nothing completely likes switching into Kangaskhan’s Body Slam : it does good damage, can paralyse non Normals, and Normal types don’t have a great match-up against it given its physical bulk and the possibility of it having counter. Snorlax can switch in but can’t really do better than trading if it doesn’t have Reflect or Counter, plus as previously said it has to be aware of Counter itself. Otherwise, Kangaskhan is usually 2HKO’d by STAB special attacks, meaning Cloyster and Lapras can switch in and force it out or hurt it bad, but they both dislike getting paralysed. Slowbro is also a possibility and doesn’t mind getting paralysed as much. Exeggutor 2HKOs with Psychic half of the time and doesn’t always die to the combination of a critical hit Body Slam + Hyper Beam. It can also paralyse Kangaskhan. Starmie can be a switch-in but it has to be careful of both critical hits annd paralysis. All of these pokemon highly prefer going up against it rather than switching into it. Other pokemon such as Zapdos or Alakazam can go up against it one on one if you have no other option since they both outspeed and 2HKO but they both take the risk to get crippled. Zapdos can come in for free if you predict Earthquake well too. Paralysing Kangaskhan makes it easier to handle since everything now outspeeds it and can threat it with big damage.

Type: Normal
Stats: 105 | 95 | 80 | 40 | 90
Introduction
Like many other Normals in 1U, Kangaskhan is outclassed by both Tauros and Snorlax, meaning it can be difficult to fit into a team since it works sort of similarly to them. However, Kangaskhan’s advantage over third choice Normals is that it has a good physical bulk, meaning it can have a better mid-game utility than for example Persian that you usually want to keep unrevealed for the endgame. It can switch into Body Slams thanks to its Normal type. Persian is usually a better choice as a third physical attacker though, given that it outspeeds a bigger portion of the tier and that it has access to Slash. On the other hand, Kangaskhan’s Hyper Beam hits harder and it packs Earthquake. Kangaskhan has some things to offer of its own, but should always be used alongside Snorlax and Tauros since there’s no reason to use it over them. It’s not easy to make an efficient use of, it needs a lot of support : you notably want it to face exclusively paralysed pokemon since it’s completely crippled by paralysis itself, but it can be a decent wallbreaker.
Standard
- Body Slam
- Hyper Beam
- Earthquake
- Counter / Surf
Set Details
Body Slam is your main STAB and is the move you should be spamming in general. It does some good damage and has a 30% chance of paralysing non Normal types. Hyper Beam finishes off weakened pokemon. Earthquake takes care of Gengar, is the best move to scout for Counter, and hits Rocks for super effective damage in case you don’t run Surf. Surf, on the other hand, 2HKOs them. Counter is useful against other physical attackers, but is usually expected on a pokemon such as Kangaskhan, so you have to use it carefully. You can use the possibility of you having Counter during mindgames against your opponent even if you have Surf as long as you haven’t revealed it.
Other Options
Substitute is actually a decent option on Kangaskhan, notably to go up against Reflect Chansey. Having 413 HP means Kangaskhan’s Subs have more than 100 HP, making Chansey use 2 Seismic Toss to break them. This allows Kangaskhan to spam Body Slam whilst having a good 17.6% crit rate to break Chansey. Thunder is an option too for Cloyster and Slowbro despite Kangaskhan’s poor special, but the accuracy can be annoying at times and both can reply by doing heavy damage too.
Checks and Counters
Nothing completely likes switching into Kangaskhan’s Body Slam : it does good damage, can paralyse non Normals, and Normal types don’t have a great match-up against it given its physical bulk and the possibility of it having counter. Snorlax can switch in but can’t really do better than trading if it doesn’t have Reflect or Counter, plus as previously said it has to be aware of Counter itself. Otherwise, Kangaskhan is usually 2HKO’d by STAB special attacks, meaning Cloyster and Lapras can switch in and force it out or hurt it bad, but they both dislike getting paralysed. Slowbro is also a possibility and doesn’t mind getting paralysed as much. Exeggutor 2HKOs with Psychic half of the time and doesn’t always die to the combination of a critical hit Body Slam + Hyper Beam. It can also paralyse Kangaskhan. Starmie can be a switch-in but it has to be careful of both critical hits annd paralysis. All of these pokemon highly prefer going up against it rather than switching into it. Other pokemon such as Zapdos or Alakazam can go up against it one on one if you have no other option since they both outspeed and 2HKO but they both take the risk to get crippled. Zapdos can come in for free if you predict Earthquake well too. Paralysing Kangaskhan makes it easier to handle since everything now outspeeds it and can threat it with big damage.
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