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RBY 2P-L Fire types

Discussion in 'Tiers' started by Disaster Area, Jul 9, 2015.

  1. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

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    The fire types are all very similar, so I thought a thread comparing each of them might be helpful.

    Name#####|HP |ATK|DEF|SPC|SPE|TYP1 TYP2
    Arcanine | 90|110| 80| 80| 95|Fire
    Charizard| 78| 84| 78| 85|100|Fire Flyi
    Flareon || 65|130| 60|110| 65|Fire
    Magmar ||| 65| 95| 57| 85| 93|Fire
    Moltres || 90|100| 90|125| 90|Fire Flyi
    Ninetales| 73| 76| 75|100|100|Fire
    Rapidash | 65|100| 70| 80|105|Fire


    Important Speed Benchmarks:
    Dugtrio - 120
    Rapidash - 105
    Tentacruel - 100, Charizard/Ninetales - 100
    Arcanine - 95
    Magmar - 93
    Moltres - 90

    Articuno, Nidoking - 85
    Gyarados - 81
    Poliwrath, Dewgong - 70
    Vaporeon - 65, Flareon - 65
    Rhydon - 40


    Looking at some important moves:
    Fire Blast+Fire Spin - All
    Agility - Arcanine, Moltres, Rapidash
    Body Slam - All except Moltres
    Confuse Ray - Magmar, Ninetales
    Counter - Charizard, Magmar
    Earthquake - Charizard
    Psychic - Magmar
    Seismic Toss - Charizard, Magmar
    Submission - Charizard, Magmar
    Swords Dance - Charizard

    So.. which one would you choose?

    Charizard is the only one with a workable SD set, but a lot of Pokemon are quite physically bulky and can hurt it back, it has quite a few weaknesses (ice rock electric water all suck) and it's kinda underpowered. Burning rock types with Fire Blast is clearly better to fish for than to do one-time damage with a boosted Earthquake which never does much more than about 60% to Rhydon.

    Moltres is the best Special attacker, with its great Special. Agility/Fire Blast/Fire Spin/Hyper Beam is probably best pulled off by it. Tentacruel gives it more troubles than it does for Rapidash, but otherwise it does it better. Rapidash can spread paralysis a little with Body Slam though.

    Magmar has the poorest stats arguably, but if you need your Fire type to hit say Nidoking or something really hard, then it does it best.

    Neglecting speed, Flareon is the best Body Slammer. However not outspeeding Articuno, Gyarados, Vaporeon, Dewgong, Poliwrath, Nidoking (and probably others!) is frustrating. It has the second-best special too, so as a hit-and-runner, it's probably the best.

    As a Body-slammer that cares more about speed, Arcanine, Rapidash, and Ninetales all offer slightly different things. Rapidash is the only one that outspeeds Tentacruel (although Ninetales ties) and it can agility (as can Arcanine) whilst its attack is better than that of Ninetales by 24 points, but worse than Arcanine's by 10. It has the same special as Arcanine (meaning it should only be chosen if you want to outspeed Tentacruel with it, otherwise Arcanine is better - Arcanine is a bit bulkier too), but Ninetales outshines both with 20 more Special.
     
    Last edited: Jul 9, 2015
  2. Enigami

    Enigami Moderator

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    Moltres is probably the best, with the most powerful Fire Blast in the tier, enough speed to keep ahead of Articuno, Agility to let it sweep and shrug off Paralysis, and a powerful Sky Attack.

    Charizard is an interesting Anti-lead for Haunter and Sleep Powder users, although it can't do much to lead Hypno and Dugtrio just wrecks it. Outside of this role, it seems to be a bit weak. Earthquake lets it deal massive damage to other Fire types that isn't Moltres or another Charizard. Slash might be useful for Charizard to bypass Acid Armor and Reflect, and Swords Dance might allow Charizard to sweep once the opponent's Rock Slide users are gone.

    Ninetales would be used for parafusion, which isn't reliable. Might be good on wrap teams.

    Rapidash is mostly notable for outspeeding and threatening to burn Dodrio and speed-tieing Electabuzz and Kadabra, but I'm not certain that it makes it worthwhile.

    Arcanine's base 95 speed is a bit worrisome before agility, as it lets Dodrio and Charizard outspeed it. Outside of Body Slam, its mostly outclassed by Moltres.

    Flareon might be great with paralysis support or luck with Body Slam with its incredible mixed attacking stats, and it has Quick Attack to let it finish off weakened opponents.


    Magmar though is completely outclassed by every other Fire type. Neutral Fire Blast hits as hard as SE Psychic, so aside from Tentacruel, it doesn't really do anything for Magmar. Even then:

    Magmar Psychic vs. Tentacruel: 105-124 (28.9 - 34.1%) -- 2% chance to 3HKO

    It might be able to wear it down over time, but it still isn't exactly impressive. And even in this specific instance, its outclassed by Charizard:

    Charizard Earthquake vs. Tentacruel: 168-198 (46.2 - 54.5%) -- 59.6% chance to 2HKO

    So far, I'd personally rank them: Moltres, Charizard, Flareon, Rapidash, Ninetales, Arcanine, Magmar.
     
  3. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

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    Apart from sky attack, arcanine/rapidash can do the same, however have body slam too (and arcanine has higher attack). Rapidash's jump on base 100s and tieing 105s is neat (tentacruel, zard, ninetales, raichu, dodrio, probably others). Sky Attack is p much outclassed by hyper beam anyways (a charge turn before arguably sucks more than one after) apart from STAB.. but you're not hitting anything SE with it anyway that's not gonna be fire weak already (fighting types - still not relevant, + hate burns anyways). Its main draw over those is the extra special is really something, as strong as cuno but without a dewgong to wall it. Similar weaknesses though (4x rock and 2x electric, but a 2x ice weakness cuno doesn't have). Burns have little downside, moltres is fantastic in this tier, same as cuno is.

    I think arcanine=rapidash < moltres just about.. well they're all similar but moltres has the most power. Flareon is harder to wall due to it having 110 special and 130 attack but everything being so fast means that it's not quite so worth it - it'll be a nightmare in the tier below though.
     
  4. Ortheore

    Ortheore Host Emeritus

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    In my view you have to have a good reason to use anything that isn't Moltres, because it is just that powerful. FB is a nuke and burns + Fire spin is evil.

    Zard is another fire type I could see myself using, as has been said it makes a nice anti-lead for Haunter + Grass types, but it's pretty crap outside that role as I see it.

    Then there's Arcanine/Ninetales/Rapidash/Flareon. Magmar is shit. Using one of them over Moltres is really tough to justify imo, since they handle the same stuff but Moltres is so much more powerful. Firstly I'd caution against overrating the importance of physical attacking, since they don't get STAB their attacks are generally underwhelming regardless. The key to using these is that they lack Elec/Ice weaknesses, meaning you're mainly looking at using them against Cuno. Calc time!
    Articuno Blizzard vs. Rapidash: 177-208 (53.1 - 62.4%) -- guaranteed 2HKO
    Rapidash Fire Blast vs. Articuno: 194-228 (50.6 - 59.5%) -- guaranteed 2HKO

    Articuno Blizzard vs. Arcanine: 177-208 (46.2 - 54.3%) -- 54.7% chance to 2HKO
    Arcanine Fire Blast vs. Articuno: 194-228 (50.6 - 59.5%) -- guaranteed 2HKO

    Articuno Blizzard vs. Ninetales: 153-180 (43.8 - 51.5%) -- 8.4% chance to 2HKO
    Ninetales Fire Blast vs. Articuno: 221-260 (57.7 - 67.8%) -- guaranteed 2HKO

    Articuno Blizzard vs. Flareon: 143-169 (42.9 - 50.7%) -- 2.2% chance to 2HKO
    Flareon Fire Blast vs. Articuno: 236-278 (61.6 - 72.5%) -- guaranteed 2HKO
    Based on those calcs I don't think Flareon is all that great, since Ninetales tanks Cuno almost as well as Flareon while outspeeding. Rapidash is probably the next best, since Arcanine's only significant advantage is its bulk, while Dash's speed is much more appealing imo.

    Still, Moltres is the only fire type I've tried thus far so take what I say with a grain of salt

    Lastly iirc Magmar doesn't even learn Fire Spin
     
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  5. Enigami

    Enigami Moderator

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    Yeah, the pure fires are going to have a hard time justifying use. Still, we should atleast test them. Except Magmar. I plan on testing Rapidash and Flareon myself, but I don't have expect much from them.

    Likely though, Moltres will end up being the only UU Fire-mon.

    As for Sky Attack Moltres, I swear I remember something useful about it. Maybe I'm getting mixed up with Pokemon Violet. I guess maybe it wrecks Poliwrath?
     
  6. marcoasd

    marcoasd P.I.P. PLAY IN PEACE Host Emeritus

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    Taking a look back at this, I'm wondering if Moltres is just OP.
    I remember we didn't even use it that much when we played BL, but I don't remember why.
     
  7. Enigami

    Enigami Moderator

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    I'm not certain Moltres is that big of a problem yet. Rhydon shouldn't be a huge problem either. While they are very powerful, there are a lot of things in the tier that threaten them back just as much.

    Vaporeon walls Moltres in addition to Articuno and is 3HKO'd by Rhydon and OHKO's in return, and most other waters are quite threatening to them as well.

    Articuno loses 1v1 to Moltres if Articuno hasn't Agility'd, but Moltres can't switch into it, and Rhydon is outsped and OHKO'd by Blizzard and 50% OHKO'd by Ice Beam.

    A lot of mons in the tier carry Rock Slide already for Articuno, which hurts Moltres just as much.

    And just about any strong water attack shreds Rhydon. Heck, not even strong attacks:

    Persian BubbleBeam vs. Rhydon: 231-272 (55.9 - 65.8%) -- guaranteed 2HKO
    Persian BubbleBeam vs. Rhydon on a critical hit: 445-524 (107.7 - 126.8%) -- guaranteed OHKO


    Even without water or grass attacks, most everything in the tier outspeeds it and can wear Rhydon down unless Rhydon has a lot of paralysis support. It also 3HKOs Venusaur and 4HKOs Tangela, letting them safely come in and put something to sleep or paralyze, or just 1-2HKO Rhydon.

    I think its a bit early to be calling things OP or calling for suspects when they don't appear to be that broken yet.


    In addition, I'll post this here since I'm not sure if I'm allowed to post in council threads:
    A bit presumptuous, as Disaster Area and Lutra were testing things with me yesterday afternoon. I don't think anyone intends to change things in a vacuum, and if Moltres or Rhydon or some other pokemon such as Articuno are OP and unstoppable, we'll figure out pretty quick. But as of right now, there doesn't seem to be anything yet that is unmanageable.
     
    Last edited: Jul 10, 2015
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  8. marcoasd

    marcoasd P.I.P. PLAY IN PEACE Host Emeritus

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    Yeah, basically I forgot about Vaporeon, as it is UU at the moment (and could be moved to BL)- that's the answer I was looking for. Grass types were not used at all when we played BL, nor waters like Gyarados/Tentacruel were. Dewgong was used at times, to stop Articuno.

    About testing, I'm not playing a lot as I'm busy these days, but we need to know if Jolteon is legal.
    Then we need to try different banlists... it takes a lot of time.
     
  9. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

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    or we can try one banlist and see what happens. Idt anything will be broken. Not sure if anything will even be like tauros-level good.

    Well okay a couple of things might be but idt they will be any worse. And if they are as bad as that no worries it's fine in OU. Not sure we will even need a banlist for UU.
     
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  10. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

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    Calculating the respective physical and Special Tankiness of each mon.

    Name#####|PhyTnk|SpeTnk|
    Arcanine | 98814| 98814|
    Charizard| 91186| 96212|
    Flareon || 72594|105894|
    Magmar ||| 70596| 89244|
    Moltres ||106474|133284|
    Ninetales| 86552|104002|
    Rapidash | 79254| 85914|
     
  11. Ortheore

    Ortheore Host Emeritus

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    What method did you use is it simply hp*def?
     
  12. Disaster Area

    Disaster Area Little Ball of Furr and Power Member

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