Eternal Stall

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Zero Kiryu

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Here is my normal Stall team:
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Mud Bath (Swampert) (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Stealth Rock
- Scald
- Roar

I chose Swampert because it has great stall abilitys, i use scald to burn my opponents, stealth rock to set up, and if i'm feeling mean i'll switch to tentacruel and ferrothorn then set up all the entry hazards. then i will use roar to annoy my opponent and hopefully make them rage quit.

Pink Person (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Hardy Nature
- Softboiled
- Wish
- Toxic
- Seismic Toss

Chansey should be pretty self-explanitory, great wall and may be used to stall and may be used for a rage quit team.

Jelly Man (Tentacruel) (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic Spikes
- Rapid Spin
- Hidden Power [Fire]

Tentacruel is a tank. Say if your opponent used entry hazards you would use rapid spin to blow them away and cause some damage on your opponent.HP fire is for Ferros/Scizors that you see everywhere today.

Thornz (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Sassy Nature (+SDef, -Spd)
- Spikes
- Power Whip
- Gyro Ball
- Leech Seed

Speak of the devil, its a ferro, it is very stallish and can be used as a wall.

RAWRRRRRRRRR (Gyarados) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Waterfall
- Roar
- Rest
- Sleep Talk

I picked gyarados because i love it so much ^_^

Evil Eye (Dusclops) (M) @ Eviolite
Trait: Pressure
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Night Shade
- Curse
- Rest
- Pain Split

Dusclops is a very good wall only because if you have been damaged by entry hazards and poison you can use Pain Split to get that Health back. Curse is a very good way to inflict some damage on your opponent, then with the health you lost you can use pain split to get it back.

I've been in 20 battles and have only lost twice so i would give this team a 8.5 out of 10

Any comments?

Importable:
Mud Bath (Swampert) (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Stealth Rock
- Scald
- Roar

Pink Person (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Hardy Nature
- Softboiled
- Wish
- Toxic
- Seismic Toss

Jelly Man (Tentacruel) (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic Spikes
- Rapid Spin
- Hidden Power [Fire]

Thornz (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Sassy Nature (+SDef, -Spd)
- Spikes
- Power Whip
- Gyro Ball
- Leech Seed

RAWRRRRRRRRR (Gyarados) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Waterfall
- Roar
- Rest
- Sleep Talk

Evil Eye (Dusclops) (M) @ Eviolite
Trait: Pressure
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Night Shade
- Curse
- Rest
- Pain Split

Credit to BlueHarvest from Serebii
 
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Dr. Fuji

Member
Using Curse as your solution to batton pass is a nice twist.

One thing I would worry about is that this team is very slow what are you going to do if you see something like terrakion use swords dance? not much.... I would recommend using sableye over dusclops to help with issues such as fast boosting sweepers and other stall teams.

No one ever uses sableye in OU so no speed ev's are needed I'd just go with this

Sableye (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Foul Play
- Recover
- Taunt

Quagsire was a good suggestion but his team really needs spike support.

I would agree this team is well made hates sand/hail though.
 
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