So there's been a lot of discussion about the overall direction of our tiering project, particularly as it pertains to RBY, going on in the 2U discussion thread, which really isn't the place for it. Consequently, I've created this thread.
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On the topic of a "final" line between 1U and 2U- this is a really poor idea. The whole premise of actively tiering RBY is that making anything "final" leads to tiers being so disconnected from the meta that it becomes laughable, so we run our own tiers that we can update when appropriate. The RBY2K10 list was used as an example in the other thread of a "good" line between OU and UU, which is ironic because I'd argue it works the opposite way- it failed to stay current, leading to things like Persian being considered OU when they're never seen in OU and aren't that good anyway. Hell, dissatisfaction with the status quo is a big part of the reason we began the tiering project. The key issue is you're trying to apply a static line to something that is inherently dynamic. It's impossible to have a static 1U line because player's opinions change and the metagame evolves- just look at how it's developed over the past year or so.
The whole point of maintaining tiers is that they respond to changes in the meta and player opinion, with such changes being inevitable as there's no such thing as a static metagame. Likewise, the further down the tier list you go, the more unstable things become, and nothing is going to change that because it's inherent to any tiering system unless it's static, which as I've just said, is a poor idea because change is inevitable, and any static tier list will invariably become outdated at some point, mandating change and returning us to our current system.
I merely skimmed the discussion from the other thread, so I'm not going into other points unless someone else brings them up
edit: If there are concerns with the regularity of how often we review our tiers though, that's something I think is fair. Specifying a certain time interval for reviewing tiers seems like a reasonable idea
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On the topic of a "final" line between 1U and 2U- this is a really poor idea. The whole premise of actively tiering RBY is that making anything "final" leads to tiers being so disconnected from the meta that it becomes laughable, so we run our own tiers that we can update when appropriate. The RBY2K10 list was used as an example in the other thread of a "good" line between OU and UU, which is ironic because I'd argue it works the opposite way- it failed to stay current, leading to things like Persian being considered OU when they're never seen in OU and aren't that good anyway. Hell, dissatisfaction with the status quo is a big part of the reason we began the tiering project. The key issue is you're trying to apply a static line to something that is inherently dynamic. It's impossible to have a static 1U line because player's opinions change and the metagame evolves- just look at how it's developed over the past year or so.
The whole point of maintaining tiers is that they respond to changes in the meta and player opinion, with such changes being inevitable as there's no such thing as a static metagame. Likewise, the further down the tier list you go, the more unstable things become, and nothing is going to change that because it's inherent to any tiering system unless it's static, which as I've just said, is a poor idea because change is inevitable, and any static tier list will invariably become outdated at some point, mandating change and returning us to our current system.
I merely skimmed the discussion from the other thread, so I'm not going into other points unless someone else brings them up
edit: If there are concerns with the regularity of how often we review our tiers though, that's something I think is fair. Specifying a certain time interval for reviewing tiers seems like a reasonable idea
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