ADV ADV Re-Tiering: Method & Schedule

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No, you didn't. You made a unilateral declaration that is not remotely a consensus among those who actually care about principled tiering.
1 - RBY & possibly GSC are already suitably tiered, irrespective of the Established Old Generations exception.
In GSC's case this is a straight-up lie and you know it. "No playerbase to test it" is a reasonable thing to say, simply declaring it suitable is a load of shit.
 
Yeah they exist because we argued in favor of them lol. When I made that post it was really up in the air with it basically being relegated to small tours in the tournament's subforum.
Hmm. Well, I've always been in favour of keeping them.
That's odd. I looked for such a qualifier before making that post. Perhaps I am going blind.
 
Ho-Oh doesn't stall Zapdos out of Thunder because paralysis and crits exist.
Zapdos Thunder vs. Ho-Oh: 224-264 (53.9 - 63.6%)

this is also a move that misses 30% of the time and has 16 pp (sure sleep talk exists but... come on) if you want to bring odds into it. but anyway the point isn't ho-oh can go 1 on 1 with zapdos. the point is something as powerful as this gets shrugged off like nothing. hooh can stay in several times and come out no worse for wear while zap wastes pp. nice try though

I mean, christ. +1 Vaporeon Surf vs. Ho-Oh: 245-288 (59 - 69.3%) so hooh can legitimately switch into growth, toxic, then recover for several turns (I think toxic sfire tbolt recov would be the set I'd use most at first). it can't do it forever but vap is getting worn down and forced to rest lest it be put in range of tbolt. don't look too much into it, just think about how utterly stupid it would be having this monster around.

if you want to bring celebi and hooh down for a tournament, that'd be fine, I might enjoy that. however, gsc is the best ou out of all 7 and it should not be fucked with.
 
Zapdos Thunder vs. Ho-Oh: 224-264 (53.9 - 63.6%)

this is also a move that misses 30% of the time and has 16 pp (sure sleep talk exists but... come on) if you want to bring odds into it. but anyway the point isn't ho-oh can go 1 on 1 with zapdos. the point is something as powerful as this gets shrugged off like nothing. hooh can stay in several times and come out no worse for wear while zap wastes pp. nice try though
Which part of "paralysis and crits exist" did you miss? Also, which part of "start with Ubers" did you miss?
 

Hofuku

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pp has a defined niche in an old gens hub which hones new talent as well as has old talent, you can go along with this re tiering but for ppl, there should be a public vote to decide if we use legacy tiers or pp tiers, and i guarantee you that it will be legacy tiers and this will all be a waste of time. the only way it isn't if you go full dictator mode and such in which case you alienat even more of the player base. unless you stop wasting your time on re tiering you're in for a lose lose situation
 
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