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RBY (WIP) [Violet] Nidoqueen

Discussion in 'Individual Analyses' started by Disaster Area, May 31, 2019.

  1. Disaster Area

    Disaster Area Little Catto of Furr and Power Member

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    Nidoqueen [​IMG]
    Type: Poison / Ground
    Stats: 90 | 92 | 87 | 75 | 85

    Changes In Violet Pertinent To This Analysis:
    - Nidoqueen gains access to Softboiled.
    - Nidoqueen gains 10 base Attack and 9 base Speed.
    - Poison Sting is now 95 BP, with a 30% chance to poison.
    - Bug is not very effective against Poison, and Poison is neutral against Bug.
    - Body Slam can paralyze Normal-types.
    - For a full list of changes in Violet, see this thread.

    Introduction

    With the addition of Softboiled to its moveset, Nidoqueen goes from an extremely niche option in RBY OU to becoming one of the principal defensive behemoths of Violet. It is an excellent answer to another top threat in Aerodactyl, as well as to other Pokemon such as most Electric-types and many Poison-types. Its immunity to poison and Thunder Wave makes it difficult to status, making it a challenging Pokemon to wear down in any way. Needless to say, a Pokemon which not only answers a myriad of threats in the tier, including one of very best Pokemon out there in Aerodactyl, and does so extremely reliably, is a metagame-defining Pokemon and truly one of the best Pokemon of the tier in its own right.

    Sets


    Standard

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    Set Details

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    Other Options

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    Checks and Counters

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  2. magic9mushroom

    magic9mushroom BEST END. Member

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    Why did you remove the Bug weakness to Poison, anyway? It was the one GSC change that was just absolutely moronic, and made Poison so useless offensively that they eventually made Fairy weak to it for no reason.
     
  3. Disaster Area

    Disaster Area Little Catto of Furr and Power Member

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    lily wanted to modernise the type chart. As it is poison actually isn't too bad in violet because it's about the only RBY meta where being poison-immune is actually a meaningful upside
     
  4. Lilyhollow

    Lilyhollow Member

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    poison resisting bug (instead of being weak) is super relevant in violet too.

    edit: ok i dunno about 'super' relevant but it's definitely a thing
     
  5. magic9mushroom

    magic9mushroom BEST END. Member

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    I said "offensively".
     
  6. Lilyhollow

    Lilyhollow Member

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    basically the impetus behind modernizing the type chart was that ghost doing nothing to psychic was totally unacceptable, and fire not resisting ice was pretty terrible. those changes were happening 100%. if i had only updated those but not bug/poison, i'd get an earful about that (and i personally wouldn't like it anyway). it was pretty clear that the best choice was to just make the whole thing consistent with current gen.

    so yes, one of the results is that poison is better defensively than it was, but not great offensively (though much better than it used to be, actually, since there are actually decent poison type attacks now). i'm happy with different typings having different strengths and weaknesses though!
     
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  7. magic9mushroom

    magic9mushroom BEST END. Member

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    TBQH Ghost being ineffective against Psychic does make a fair degree of sense inasmuch as if anyone's got the strength of will to shrug off the magicy attacks of Ghost, it's Psychics. It's not particularly balanced, but it's hardly nonsense.

    The thing about Poison being nerfed vs. Bug is that, well, BUG SPRAY. Arthropods are vulnerable to poisons in general compared to your average humanoid (most plant alkaloids are there basically as a "do not eat" to insects, which will be fatally poisoned if they take a bite) and especially vulnerable to contact poisons due to having less barriers in place between the external environment and their cells. Poison being super-effective against Bug is as obvious as Water being super-effective against Fire. Removing it made zero sense.

    (OTOH, Bug being super-effective against Poison was pretty dumb.)
     
  8. Lilyhollow

    Lilyhollow Member

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    yeah, it's probably not a choice i would have made if i were designing a game from scratch, i'll give you that.
     
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