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RBY UU / 2U (UnderUsed) Tentacruel [GP Ready]

Discussion in 'Individual Analyses' started by Ortheore, Feb 6, 2018.

  1. Ortheore

    Ortheore Leader

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    Tentacruel [​IMG][​IMG][​IMG]
    Type: Water / Poison
    Stats: 80 | 70 | 65 | 120 | 100

    Introduction

    Once upon a time Tentacruel lurked in the shadows of 2U, rarely seen but acknowledged as a somewhat potent threat. Such quaint times they were, as we now know that Tentacruel is an offensive juggernaut, to the point where it is the fulcrum upon which 2U turns. Tentacruel sports immense power with base 120 Special and good attacking options. If that wasn't enough, it also packs Wrap, which combines with its blistering base 100 Speed to shut down all but a handful of pokemon in the tier, gradually whittling down the HP of its foes until it can finish them off. Obviously, Tentacruel is one of the most formidable sweepers in the game, but its fast Wrap gives it plenty of utility throughout the match, even allowing it to function as a lead. It's not without defensive utility either, being the best response to Moltres and Articuno in the tier, as well as any other Water types that enter play. You'd best get used to playing with and against Tentacruel, because a threat of this magnitude should be on pretty much every team.

    Special Attacker

    Tentacruel
    - Wrap
    - Hydro Pump / Surf
    - Blizzard / Hyper Beam
    - Swords Dance / Rest / Hyper Beam

    Set Details

    This set is intended as a sweeper, but can be employed midgame and in the lead position to secure easy switchins for teammates via Wrap, while potentially wallbreaking with its STAB attacks. Wrap is Tentacruel's bread and butter, preventing anything slower than it from moving, allowing it to slowly wear them down or secure a free switch in for a teammates. Tentacruel faces a conundrum of choosing between one of the most powerful unboosted Special attacks in the entire game in Hydro Pump at the cost of mediocre accuracy, or the reliable but less powerful Surf.

    Blizzard rounds out Tentacruel's coverage and is invaluable for murdering Dragonite and any Grass types that venture into battle. Alternatively, Hyper Beam can be used over Blizzard if you're running Swords Dance, as with a boost it becomes an extremely potent finishing move, shifting Tentacruel into a more dedicated sweeping role. Swords Dance can be used with or without Hyper Beam though, as even a simple boost on Wrap can really pressure the opponent. Rest capitalises on Tentacruel's excellent Special bulk and defensive utility against the legendary birds and other Water types, with Tentacruel easily exploiting those pokemon and opposing Wrap-spamming Tentacruel to wake up. Lastly, Hyper Beam can be used even without Swords Dance, although the power is somewhat underwhelming.

    Other Options

    Tentacruel learns Barrier, for if you really loathe physical attackers, but it's rarely useful and doesn't fit Tentacruel's role. Double-Edge can be used in place of Hyper Beam as it avoids a recharge turn if you mispredict, but the large dropoff in power and the recoil means it just isn't worth it.

    Checks and Counters

    Tentacruel is best dealt with by pressuring it as it comes in, playing pokemon that are capable of punishing Wrap misses, usually with status, and by threatening to revenge kill with faster pokemon, potentially even bringing them in for minimal damage as Tentacruel spams Wrap. Of the pokemon that can revenge kill Tentacruel, Kadabra is by far the most notable, being able to potentially switch in, thanks to its ability to Recover off any damage sustained, while threatening to 2HKO with Psychic. Dugtrio also outspeeds and 2HKOs, but cannot switch in as STAB attacks will OHKO it. Electabuzz outspeeds and can paralyze, but it usually fails to 2HKO Tentacruel due to its mediocre Special stat. Lastly, Persian outspeeds Tentacruel and hits it hard with Slash, but this falls just short of a 2HKO. Players are recommended to include at least one of these pokemon in their teams, otherwise Tentacruel can inflict a world of pain upon them, however do note that all of them are exceptionally frail, and with the exception of Kadabra none of them can safely switch in on Tentacruel (and even Kadabra takes a lot of damage).

    There are a few other pokemon that are notable for speed tying, namely Raichu and Dodrio that are capable of dealing considerable damage, however they suffer similar flaws to the aforementioned revenge killers. Your own Tentacruel is useful for absorbing Tentacruel's powerful Special attacks and forcing someone to Wrap, which makes switching in far more palatable. Of pokemon that are slower than Tentacruel (and thus susceptible to Wrap), Hypno is by far the most notable, having status and super effective STAB to punish Wrap misses with. Haunter is notable for being immune to Wrap's damage and possessing Thunderbolt, but it actually loses 1 vs 1 due to Tentacruel's superior Speed and incredible Special stat. Victreebel and Clefable possess status and can potentially tank some of Tentacruel's attacks, but neither possesses great damaging options, while Blizzard weakness and lack of resistances respectively are flaws that limit them somewhat. If Tentacruel forgoes Blizzard, Dragonite becomes a viable check, being able to paralyse or use Agility if it finds an opening. Kangaskhan can use Earthquake against Tentacruel, but it's both slower and damaged severely by Special attacks, comfortably losing the 1v1 matchup.
     
    Last edited: Feb 6, 2018
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  2. Disaster Area

    Disaster Area Little Ball of Fur and Power Leader

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    This is just an aesthetic thing and it's not a big deal but I'm super picky lol, can you
    - put a line break between titles and paragraphs
    - put spaces between dashes and words, and between words and backslashes, when listing a Pokemon's set?
     
  3. Disaster Area

    Disaster Area Little Ball of Fur and Power Leader

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    +1 for using fulcrum in an analysis.

    I wonder if it should be split into two sets:

    Wrap
    Hydro / Surf
    SD
    Hyper Beam

    Wrap
    Hydro / Surf
    Blizzard
    Rest / Hyper Beam

    seems to me they have different functions.

    Everything else looks great. If noone else has anything to add and you do this (as well as the aesthetic changes I asked for in my previous post) then change the title to include [GP Ready]
     
  4. Ortheore

    Ortheore Leader

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    Implemented the aesthetic changes in the set listing.

    As for splitting it into two roles, I'm not sure it's necessary. It doesn't make things that much tidier imo, while although a pure SD set does alter Tenta's role somewhat, it still plays in a very similar fashion imo. Regardless, I've made a note in set details that running SD/HB is a bit more of a dedicated sweeper role
     
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