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ADV [ADV 50] Castform [Discussion Ready]

Discussion in 'Individual Analyses' started by Disaster Area, Sep 4, 2018.

  1. Disaster Area

    Disaster Area Little Ball of Fur and Power Member

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    Castform [​IMG]
    Type: Normal
    Stats: 70 | 70 | 70 | 70 | 70 | 70
    Abilities: Forecast

    Castform-Rainy [​IMG]
    Type: Water

    Castform-Snowy [​IMG]
    Type: Ice

    Castform-Sunny [​IMG]
    Type: Fire


    Introduction


    Although Castform has quite low stats across the board, its unique weather-oriented nature gives it a niche as an offensive Pokemon on weather-based teams. Weather Ball gives it STAB in all weathers besides Sandstorm, but does have the real downside that when the weather is clear, it is virtually useless. In spite of its mediocre Special Attack stat, its strong attacks such as Weather Ball, Thunder, and Solar Beam nonetheless enable it to hit reasonably hard.

    Sets


    Rain

    Castform @ Leftovers
    Ability: Forecast
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Rain Dance
    - Weather Ball
    - Thunder
    - Ice Beam

    Set Details

    Rain Dance lets it support itself - making itself and Weather Ball Water-type, as well as making Thunder's accuracy perfect - as well as teammates, such as Swift Swim Huntail. Thunder and Ice Beam together give it near-perfect coverage, missing out only on Lanturn, and enable it to more effectively damage Water- and Grass-types (as well as the Water-type resistant Altaria). Castform provides an excellent check to Sun-based teams, as it becomes a Fire-type - resisting Fire and Grass-type attacks - in the Sun, complete with Fire-type STAB in Weather Ball. The EVs simply maximise speed and power. Running fewer speed EVs - for example, hitting a benchmark enabling it to only outspeeding certain variants of Meganium, Golduck, Scizor, Exploud, or Blastoise, is an option, if you are unconcerned about speed tieing against other Castform.

    Sun

    Castform @ Leftovers
    Ability: Forecast
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Sunny Day
    - Fire Blast
    - Solar Beam / Thunderbolt
    - Ice Beam / Thunderbolt

    Set Details

    Castform in the sun lacks any good move to handle Fire-types, but can hit any other possible answer to it with a coverage move. As such, partners such as Shiftry, which can lure Fire-types, make great teammates. Solar Beam hits everything bar Altaria, however it does incredibly mediocre damage to Mantine, making Thunderbolt a possible option over Ice Beam. Running Thunderbolt over Solar Beam is also a possibility - the only Pokemon which resists BoltBeam coverage in ADV 50 is Lanturn - but it is a significantly weaker move. Another upside of Thunderbolt is that it enables it to hit Water-types in the rain, and not being walled by either Mantine or Altaria is helpful too. Fire Blast is its STAB option in the sun; it is stronger than Flamethrower or Weather Ball, although less accurate, and unlike Weather Ball is a Fire-type move whatever the weather. Of course, choosing a weaker, more accurate STAB move is a viable option here. As per the previous set, the EVs simply maximise speed and power, and running fewer Speed EVs is an option if one is unconcerned about speed tieing against other Castform.

    Other Options

    A hail-based set could function self-sufficiently - Weather Ball (in Hail), or alternatively Ice Beam, and Thunderbolt have perfect coverage in ADV 50, notwithstanding Lanturn - giving it a free moveslot to use on a utility move such as Thunder Wave, or a move such as Fire Blast, which can be used to prevent Forretress from spiking up against it. Weather Ball or Ice Beam are recommended over Blizzard, as Blizzard does not have perfect accuracy in hail until generation 4. Note also that a hail-based Castform set also faces competition with Glalie, which has higher base stats in every stat, although lacks as strong an Electric-type attack, the ability to run both a Fire-type and Electric-type attack on the same set, and lacks Thunder Wave. Thunderbolt is an option over Thunder on the rain-based set, as it is more accurate outside of rain. As Castform practically must run a weather-based set, no other viable options present themselves, although niche moves such as Thief or Toxic could merit brief consideration.

    Checks and Counters

    Castform's best answers depend entirely on its set - however, it's variant can often be easily scouted out by considering its teammates, as they often will be Pokemon which can take advantage of the weather Castform utilises too. The rain-based set struggles most with Lanturn, whilst the sun-based set struggles
    mightily with Fire-types, as well as Altaria or Mantine, depending on the set. Secondarily, reasonably bulky special tanks with fairly neutral typings, such as Muk and Clefable, can act as a solid check to Castform. Thirdly, stalling weather turns, forcing Castform to revert to its normal form, or exploiting the turn often required to set the weather conditions, provide significant vulnerabilities which can be exploited in order to adequately check Castform. Offensive checks, which can hit it super-effectively (depending of course upon Castform's set) can check Castform also.
     
    Last edited: Sep 12, 2018
    Enigami likes this.
  2. Enigami

    Enigami Moderator

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    I'd suggest mentioning Hail Castform has competition in Glalie for an Ice-typed attacker. Glalie has +10 in all stats, requires no setup to get STAB Blizzard, a better movepool, and if it really wants it can run HP Electric for BoltBeam. Also, Hail does not make Blizzard 100% accurate until Gen 4, so Ice Beam or Weatherball seems like it'd be preferable.

    Specifically, Hail Castform must run atleast one of Thunder Wave/Fire Blast/Thief to really be more than a worse Glalie, though Thunderbolt does hit harder than Glalie's HP Electric can which is a point in Castform's favor.
     
    Disaster Area likes this.

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